Work

Fast & Alive (video game)

Dev
Unity (C#) / Blender
3D Racing Game

Fast & Alive is a 3D racing game against the clock made in Unity, with 3D models made in Blender.

A bright pink sheet of paper used to wrap flowers curves in front of rich blue background

After creating my first game, Space Shooter, I wanted to explore the possibilities of developing a game using a game engine. This led me to create Fast & Alive, a 3D racing game against the clock featuring multiple tracks, cars, animations, and music. Through this project, I learned how to use Unity and its built-in functionalities, code in C#, and create 3D models in Blender.

→ Link : https://adproject.itch.io/fast-and-alive